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	<title>markribau.org &#187; Games</title>
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	<link>http://markribau.org/blog</link>
	<description>Just me.</description>
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		<title>Finding (Steampunk) Stuff on eBay</title>
		<link>http://markribau.org/blog/2008/07/24/finding-steampunk-stuff-on-ebay/</link>
		<comments>http://markribau.org/blog/2008/07/24/finding-steampunk-stuff-on-ebay/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 02:32:03 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Costumes]]></category>
		<category><![CDATA[LARP]]></category>
		<category><![CDATA[steampunk]]></category>

		<guid isPermaLink="false">http://markribau.org/blog/?p=53</guid>
		<description><![CDATA[Lizabeta tells us how she finds stuff on eBay, and while she gears it towards steampunk (which of course I love), her tips can be used to find just about anything. http://steampunkbitz.wordpress.com/2008/07/09/steampunk_resources/]]></description>
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		<slash:comments>0</slash:comments>
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		<title>GDC 2008 &#8211; Emotiv Head Set</title>
		<link>http://markribau.org/blog/2008/02/20/gdc-2008-emotiv-head-set/</link>
		<comments>http://markribau.org/blog/2008/02/20/gdc-2008-emotiv-head-set/#comments</comments>
		<pubDate>Thu, 21 Feb 2008 05:35:10 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[brain control]]></category>
		<category><![CDATA[emotic]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[gdc2008]]></category>
		<category><![CDATA[input]]></category>
		<category><![CDATA[io]]></category>

		<guid isPermaLink="false">http://markribau.org/blog/?p=43</guid>
		<description><![CDATA[Interesting piece of hardware here. A headset that can detect various changes in the EEG of a person&#8217;s brainwaves: Emotiv Systems&#8216; EmotivEPOC. Apparently there are common EEG signals that are preprogrammed into the software that allow recognizing of traits such as enjoyment or frustration. The software also allows training of specific EEG patterns to match [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>GDC 2008 Wednesday (part 1) &#8211; EVE Stations, Intel Booth Impressions.</title>
		<link>http://markribau.org/blog/2008/02/20/gdc-2008-wednesday-part-1-eve-stations-intel-booth-impressions/</link>
		<comments>http://markribau.org/blog/2008/02/20/gdc-2008-wednesday-part-1-eve-stations-intel-booth-impressions/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 18:29:49 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[EVE online]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[gdc2008]]></category>

		<guid isPermaLink="false">http://markribau.org/blog/2008/02/20/gdc-2008-wednesday-part-1-eve-stations-intel-booth-impressions/</guid>
		<description><![CDATA[Well, I made it to GDC. I got briefly lost walking around the streets outside. Always been prone to losing my way like that. I get turned around. Oh well, a brisk walk never hurts. Just got out of the EVE Station environments presentation. The characters and costumes look totally awesome. We didn&#8217;t get to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>World of Warcraft</title>
		<link>http://markribau.org/blog/2008/02/02/world-of-warcraft/</link>
		<comments>http://markribau.org/blog/2008/02/02/world-of-warcraft/#comments</comments>
		<pubDate>Sat, 02 Feb 2008 21:55:23 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[warlock]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://markribau.org/blog/2008/02/02/world-of-warcraft/</guid>
		<description><![CDATA[Started playing WoW again. They&#8217;ve made a fair bit of changes since I&#8217;ve been gone. Going to get Darkspear-Balaern to 70, since he&#8217;s really close, and then level up Uther-Balaern. Both are warlocks. Of course. Rebuilding my awesome UI is going to take a lot of time though. Oh well, building UIs is fun!]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Character: Malcolm (Lshoan Harah)</title>
		<link>http://markribau.org/blog/2007/12/30/character-malcolm-lshoan-harah/</link>
		<comments>http://markribau.org/blog/2007/12/30/character-malcolm-lshoan-harah/#comments</comments>
		<pubDate>Mon, 31 Dec 2007 07:08:28 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Costumes]]></category>
		<category><![CDATA[LARP]]></category>
		<category><![CDATA[costume]]></category>
		<category><![CDATA[vampire]]></category>

		<guid isPermaLink="false">http://markribau.org/blog/2007/12/30/character-malcolm-lshoan-harah/</guid>
		<description><![CDATA[On most Sunday nights, I can currently be found portraying a vampire named Malcolm at the Vampire: The Masquerade troupe game Lshoan Harah. Malcolm is a Nosferatu, whose face was smashed into a fence and had his right ear mangled by his Sire. This is my first attempt at his makeup.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hands On: The Wii Zapper</title>
		<link>http://markribau.org/blog/2007/12/17/hands-on-the-wii-zapper/</link>
		<comments>http://markribau.org/blog/2007/12/17/hands-on-the-wii-zapper/#comments</comments>
		<pubDate>Tue, 18 Dec 2007 04:10:08 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[zapper]]></category>

		<guid isPermaLink="false">http://markribau.org/blog/2007/12/17/hands-on-the-wii-zapper/</guid>
		<description><![CDATA[On Sunday I acquired a Wii Zapper™ that came bundled with Link&#8217;s Crossbow Training. The Zapper is essentially just a piece of plastic that you insert the Wii Remote™ (or Wiimote) and the Wii Nunchuk™ into. The Zapper is held with your dominant hand (the one with the trigger finger) in the front with your [...]]]></description>
		<wfw:commentRss>http://markribau.org/blog/2007/12/17/hands-on-the-wii-zapper/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>On Joysticks and the Wii&#8217;s Success</title>
		<link>http://markribau.org/blog/2007/11/16/on-joysticks-and-the-wiis-success/</link>
		<comments>http://markribau.org/blog/2007/11/16/on-joysticks-and-the-wiis-success/#comments</comments>
		<pubDate>Fri, 16 Nov 2007 20:23:14 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[rant]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://markribau.org/blog/2007/11/16/on-joysticks-and-the-wiis-success/</guid>
		<description><![CDATA[I disagree with the reasons the author of the article presents, as well as his inconsistent counting methods. (Original Article) All Nintendo consoles have -3 to their button count (Nintendo D-Pads = 1 input, while all other D-Pads = 4 inputs) Motion sensing capability on the wii (wiimote+nunchuk) = 1 input (actually is 2, one [...]]]></description>
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		<slash:comments>0</slash:comments>
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